
First off, fair warning: I’m stealing and modifying the text below from ChattyDM. If you want the original post, go here. I’m modifying it to suit my own goals. Let us begin:
What is TwittRPG? It’s a Play by Tweets Storytelling Roleplaying game based on the features of Twitter. It’s divided in scenes. The game structure goes like this:
- The game has Two ’rounds’
- A scene with the DM posting a series of descriptive tweets and granting each player one action tweet.
- Players can discuss the scene among themselves with no limits.
- The action tweet covers a variable time frame depending on players.
- Players send their Action Tweet to the DM before the appointed deadline of the next round of the next round.
- The DM adjudicates the results of player actions, responds to some tweets and hands out bonus tweets to some players (Max one bonus Tweet per player).
- Players can discuss among themselves.
- Players with bonus action tweets send them before the appointed deadline of the day’s last round.
- DM describe results and concludes the scene or extends it to the next day’s turn.
- If scene is extended, DM summarizes event the next day and resets all players’ action tweets
The game will not have a particular schedule, it will only be based on the time constraints of the players and DM.
Crunch:
Success is DM-fiat based and is guided on cleverness of Tweets and subjective strength of tweet vs other party members’ action.
If a random event must be generated, a d20 will be rolled with the goal of rolling 10 or more. Possibility to get a +/- 2 bonus/penalty.
Above and beyond using these mechanics, the Rule of Fun and Rule of Cool must prevail. DM must reward Clever use of the limits of a Tweet post (140 characters less the tag) and must focus on ’saying yes’.
Fluff
The current setting is a mix-match of all D&D editions and campaign settings (including the tropes behind them).
It’s going to be epic and sweeping in adventure.
If you are interested in playing, simply sign up for a Twitter account, find me (markmeredith) and message me. We’ll get playing as soon as i determine we have enough players.
Players will be required to name and describe their characters in only one Tweet.
CHECK OUT THE TWITTRPG PAGE ABOVE FOR DETAILS.





2 comments
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October 9, 2008 at 10:35 am
Czar
Tweet sent! I’m glad to see the schedule is based on time constraints. I had 4 ambulance calls yesterday so a set schedule wouldn’t have been the best.
January 8, 2009 at 8:10 pm
Wasabi
The very notion of twittRPG has gotten my own creative juices flowing and I hope to use your work here as a basis for my own game using the Mutants & Masterminds rules – a Super-twittRPG if you will.
I just wanted to take a moment and thank you for sharing this with the masses! Seeing as it was your Bolt write up that caught my eye and ended up in a google search I did looking for more M&M stuff out on the web – A chance accident that has truned into a blessing!
cheers & good gaming
Wasabi